Skip to content

Replay the World Outdoors

LGS1920
Home
Open navigation Open Studio Open GitHub repository
Yellow Orange Red Pink Purple Blue Green Gray Choose brand color Light Dark System Choose color mode
Outdoor journeys, edited locally

Replay the World Outdoors

Turn trekking routes into launch-ready map stories.

Local-first editing for routes, POIs, camera motion, and export-ready visuals.

Discover the vision Launch Studio
  • Journeys, tracks, and POIs
  • 2D, 3D, and Columbus views
  • Snapshot and video export

Vision

A map editor that behaves more like a camera desk than a data form.

Shape the journey

Curate tracks, style paths, manage POIs, and preserve the editorial state with local persistence.

Direct the camera

Switch scene modes, target precise viewpoints, and tune orbit rotation or panorama controls in real time.

Compose the output

Layer widgets, metrics, and overlays so screenshots and videos already carry the narrative structure.

Features

The core workflows already covered by the project.

Journey and track editing

Load multiple journeys, edit metadata, tune visibility, and manage track presentation as a coherent story.

POI workflows

Create, focus, rotate, and persist point-centric views across both POIs and journey-level targets.

Cesium scene control

Move between 2D, 3D, and Columbus, track the active camera target, and keep navigation legible.

Orbit and panorama

Adjust speed, direction, height offset, and pitch live while the camera stays in motion.

Metrics and widgets

Use elevation profiles, journey stats, text, credits, and other UI elements as reusable scene overlays.

Media export

Capture snapshots, define crop zones, and record video with the same visible overlays used in the editor.

Workflow

From raw path data to polished map output.

  1. 01

    Load source data

    Bring in GeoJSON, GPX, or KML files and rebuild a working journey context in the browser.

  2. 02

    Stage the experience

    Refine visibility, focus behavior, widgets, camera targets, rotation presets, and panorama settings.

  3. 03

    Capture and deliver

    Export images or video with the same scene framing, overlays, and metrics used during editing.

Stack

Cesium, React, Bun, Valtio, MediaBunny, Web Awesome, Eleventy, and a local-first browser database.

Cesium scene engine Widget system IndexedDB persistence Media pipeline
Open the Studio dependency inventory

FAQ

Useful context around the project.

Yes. Eleventy generates the pages and assets, while Web Awesome provides the component layer in the browser. Teams and creators working on map-based storytelling, route editing, camera choreography, and export-ready visuals. The main repository is published under the PolyForm Noncommercial 1.0.0 license, with separate commercial licensing available. See the licensing summary, the full license text, and the Contributor License Agreement.

Repository split

This site stays static and lightweight. The editor lives in the main Studio repository.

The application code remains in the main product repository, while this Eleventy site stays focused on positioning, navigation, and a fast front door for the project.

Main repository Contact
Open navigation